Media X at Stanford University
Saturday, August 21, 2010
Thursday, April 15, 2010
Live Video Streaming Workshop
We hope you can join us tomorrow in person or on line for our presentation about the Live Video Revolution, a look at how new video technology is transforming not just broadcast news but all journalism.
This is a presentation of Media X at Stanford University and The Carole Kneeland Project. Our hashtag for this event is #mediaxstanford and we will be checking that for feedback and questions during the session.
Media X is Stanford’s catalyst for industry and academic research into the impact of information and technology on society. Drawing on the capabilities of researchers across the campus, Media X looks to provide ground-breaking insights and identify new opportunities.
The Kneeland Project’s mission is to assure ethics and excellence in local journalism and to help news executives embrace and manage change. We think that this hour long discussion is very much focused on a topic that will change newsrooms...something that recognizes the incredible impact that the larger issue of broadband is going to have society.
This fast paced discussion will review the basics for those not familiar with live video streaming technologies but will also have the very latest information on new products and software that was just announced at the National Association of Broadcasting Radio Television Digital News Association convention in Las Vegas.
We will have a live audience and a number of panelists and presenters here at Stanford. We are here in the Universities working laboratory for teaching technology, the Peter Wallenberg Learning Theater which is designed for live streaming presentations and multi-media experiments. For more information on the hall: http://wallenberg.stanford.edu/
I am your moderator, I'm Andrew Finlayson, a Knight Fellow at Stanford University. Full disclosure: I was a VP of News at Fox Chicago and most recently I was the director of online content for the Fox Television Station group, I remain a consultant to the company while here at Stanford but this presentation is not connected to News Corp and all opinions expressed in this blog are mine alone. I also was a co-founder of a website called livenewscameras.com and I run the live video streaming group on linked.com which you are all invited to become part of.
Enough of me, we have some incredible experts with us tomorrow.
Joining us in person is Gannon Hall, Kyte Chief Operating Officer, one of the companies that works with newsrooms around the world on live streaming of events and stories using a couple of technologies we’ll demonstrate.
Tal Shalom, Vidyo Vice President, a streaming video company that was just described by the Wall Street Journal as The Next Big Thing, which means they are one of the top fifty venture backed companies in America. He’ll be making a new product announcement today that will be of interest to newsrooms.
Michael Liebhold, Institute for the Future Senior Researcher, a group just down the street from Stanford. Mike has worked with some of the leading media companies and one of the authors of a major report on live video streaming technology and he is also a true pioneer in topic of video on line.
We have a number of other presenters that will have join us during the hour. This workshop will be followed by a much larger discussion of live video/telepresence hosted by Chuck House, the Executive Director of Media X. Hope you can join us for both discussions.
Labels: collaboration, journalism, live streaming, media x, real time video, telepresence, video
Tuesday, April 13, 2010
Media X presentation @ Wallenberg Hall April 12th, 2010.
My presentation will appear here soon, comments to by presentation are more than welcome.Petri Parvinen
Saturday, March 13, 2010
Virtual Medical Environments workshop draws an enthusiastic crowd
Virtual Medical Environments workshop draws an enthusiastic crowd
I was blown away by the response to a fairly late post inviting people to a workshop on Monday, March 8th to discuss opportunities and barriers in bringing virtual worlds to healthcare. We (the three organizers) expected about ten people and got almost fifty. Clearly there is a pent up desire to do something in this space and perhaps a lack of clarity in how to go about it.
The workshop was held at Stanford University the day before the Game Developers Conference in San Francisco to capitalize on the presence of the thousands of GDC participants converging on the Bay area. Eilif Trondsen, one of the three workshop organizers, laid out the problem in terms of Geoffrey Moore's "chasm" model, claiming that VMEs are still churning in the pre-chasm stage and that it might take a technology shift, such as browser-based easy access to VMEs, for products to cross the chasm to widespread use.
Dan Gillette, the second organizer, presented his company's work on VMEs for mental health problems. Their product, InWorld, while still pre-chasm, appears to have enough following that it might leap across. Dan then moderated a series of presentations by participants on their projects and products, across a range of applications, many in early stages of development.
Dan Gillette | InWorld |
Heli Ruokamo | Evaluating Virtual and Simulation-based Learning Environments: How to Support Meaningful Learning? |
Mette Terp Hoybe | Randomized study of the use of internet-based support groups in Danish cancer survivors |
Laura Kusumoto | Delivering training in virtual worlds - co-located versus distributed training |
AJung Moon | Nonverbal human-robot interaction and opportunities for cognitive rehabilitation in virtual world |
Francisco Grajales III | Lessons Learned in the Translation of Trauma Scenarios from Haptic to 3D Virtual Simulators |
W. LeRoy Heinrichs | Focusing on Immersion in VME's |
Damon Hernandez | Learning Bones of the Body |
Paul Brown | Building Digital Anatomical Databases for Simulation |
David Gaba | Opportunities & Barriers: A Medical School Perspective |
Henrik Bennetsen | Sirikata: Virtual Worlds as a native web technology |
In the second part of the workshop, the focus shifted to business models and revenue generation. Walter Greenleaf, of Virtually Better and InWorld, spoke in some detail about the economic characteristics of their market, the mental health physician, the benefits that they hoped their product would bring, and the realities of selling into this market. We could have spent a lot more time dissecting and understanding Walter's information but the workshop was running out of time. We closed the workshop with Stewart Guenther describing how a funder approaches analyzing the fundability of a company and a product. Again, much wisdom there but no time to discuss and analyze.
To capture some of the details and ideas generated, the participants are being asked to post to this blog. The goal was and remains to generate a roadmap for VMEs. We hope that the posts and comments will help in generation of this roadmap.
Innovation Ecosystems Initiative
A Media X Workshop on March 5, 2010, introduced the Innovation Ecosystems Benkyo-Kai to American, Canadian, Asian, and European collaborators, with interests in government, education and business interventions. Insights_Innovate.Labels: benkyo-kai, business cluster, data-driven, innovation, media x, stanford, technology, visualization
Wednesday, July 29, 2009
New Metrics for New Media: Analytics for Social Media and Virtual Worlds
I've been doing a lot of thinking about changes needed in media metrics. This workshop is a follow-on of the 2008 workshop, Monetizing Audience Engagement, which I co-led with Kate Niederhoffer.
Marc Smith (Telligent Systems) and I will co-lead this workshop on August 5-6 at Stanford University. The workshop will include hands-on tutorial for using the free software NodeXL to vitualize signatures of social roles in online conversations. Marc Smith has pioneered analytical processes to do this. They use NodeXL. The two day agenda of presentations and discussions will focus on these questions:
1. How does simultaneous media use influence the effectiveness of advertising?
2. What media metrics are most meaningful for management decisions?
3. How can social media metrics be used by media planners and community managers?
4. Which metrics are most powerful for mobile media and online search?
5. How can virtual currencies and learning management systems be leveraged as metrics for immersive environments?
Don Schultz, Northwestern University, will provide context for media choices in a consumer-controlled marketplace by presenting results of his panel studies in the US and China. These studies report background/foreground use of mutlitasking multimedia across generations and gender - with important implications for engagement metrics. Two panels - one on social media and one on immersive environments - will present trends in the metrics that are evolving, although far from standardized at this time:
Several of the people who participated in the 2009 Persuasive Technology panel will also participate, providing updates on their work: Michael Wu from Lithium (Community Health Index); Blaine Baggett from JPL/NASA; Louis-David Mangin from GrinShot; and Maury Giles from Pursuit. Gary Wolf, WIRED, will talk about trends in self measurement. Chunlin Duan, visiting from South China University of Technology, and Neil Rubens, visiting from Tokyo University of Electro-Communication, will discuss metrics for mobile media. David Shamma, Yahoo Research, will talk about synergies between social and search metrics.
Media X is a membership community. The summer workshops are one of the program offerings by Media X that are open to nonmenbers.
Labels: analytics, audience, engagement, immersive environment, management, Marc Smith, Martha Russell, media x, metrics, social media, stanford, Telligent, wallenberg
Monday, June 22, 2009
2009 Summer Institute at Wallenberg Hall
July 20 through August 14Media X again sponsors the Summer Institute at Wallenberg Hall, a selection of workshops on topics that address new opportunities at the intersection of people and advanced communication technologies. In one and two-day formats, these workshops are designed to provide working professionals with access to Stanford thought leaders and their colleagues in a hands-on, skill-based retreat setting.
Workshops include: http://mediax.stanford.edu/WSI/workshops.html
Social Connectedness in Ambient Intelligent Environments
Semantic Integration
Remote Collaboration in Mixed Media Mixed Reality Environments
Rule(s) of Thumb(s)
Social Media Collaboratory
Imagination: The Matter of Which the Future is Made
Overcoming Virtual Distance in Team Building
Leadership in Collaborative Virtual Worlds
Technology Transfer for Silicon Valley Outpost
The Secret Sauce of Innovation: Developing and Unleashing Exceptional Innovators
Virtual Worlds and Intelligent Environments
Augmented Decision Environments
New Metrics for New Media: Analytics for Social Media nad Virtual Worlds
Data Visualization: Theory and Practice
Labels: collaboration, media x, metrics, semantics, silicon valley, social media, stanford, teams, technology transfer, virtual environments, virtual worlds, visualization, wallenberg, workshops
Monday, June 18, 2007
Summer Institute on Immersive Collaboration
Media X at Stanford University is offering an intensive course in collaboration for work groups. The course is part of the Wallenberg Summer Institute, held August 1 through 3 at Stanford University.Two and a half days to review the past, touch the present, and leverage each other’s experience to step up the momentum in creating the future of virtual environments for training, education, collaboration, research and communications.
Pioneering efforts in creating, stabilizing and optimizing the digital infrastructure have enabled successful application trials. Early experimental efforts on immersive 3-D environments in academic and industry sectors have now given way to trial applications with stated user requirements and case scenarios. The physical sciences, social sciences, engineering, humanities, and fine arts are all involved in a variety of training, education, collaboration, research and art-making endeavors in 3-D environments. The original technologies and tools are now in advanced beta stages; some second generation tools are available. Learnings from first and second round trials are informing use case scenarios for new programs and services.
We’d like to invite you to participate in a hand-picked group of thought leaders and application leaders who will convene at Stanford August 1-3 to raise a virtual periscope on the evolving practice of collaboration in virtual environments. During the two and a half days, this invited group will:
1. Get hands-on experience with state-of-the-art tools and preview next stage releases with their developers through Bay area visits and virtual tours.
2. Share war stories (victories and retreats) of pilot programs.
3. Articulate a functionality and usability agenda for next stage technical developments.
4. Explore critical pathways for creating, evaluating and managing technical and organizational infrastructures that will support business and education cost justification requirements.
What's in your pocket?
Interactive mobile communications have the potential to help people continue what they're doing - anywhere, says Professor Terry Winograd, Computer Science at Stanford University.Labels: "Terry Winograd"









